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“We saw the thief grab the map but he was away and out the window before anyone had a moment to react. The chase after him went from rooftop to rooftop and even across Thunder Lane before we forced him down into a courtyard where Ehrik repeatedly dunked his head into a small fountain to try to find out where along the way he had managed to ditch the map.”

Third Story Run

Third Story Run

After a few too many games of Assassin’s Creed, or just lovely flashbacks to the starter adventure scene in the original Warhammer Fantasy RPG chasing Bertoldo Vasari across the rooftops of Nuln, sooner or later you are going to want to run a rooftop chase scene.

This map assumes a society and climate where moderately pitched roofing is the norm – with an average of about a 30 degree slope. Dashing on a 30 degree slope can be difficult, might take a few rolls. And the general rule of thumb for a snowy climate is that roofs slope up six to nine inches for every foot they cover, so assume that the peak of a roof is 1/4 to 1/3 the total width of the building above the level of the edge of the roof. So on a 20 foot wide building, the roof slopes up to 5-7 feet in the centre. This allows for easy transfer from a 3 story building to a 4 story building as long as the peak of the lower building approaches the side of the taller.

The buildings have numbers on them to indicate how many stories above street level they reach so you can figure out where jumping and climbing will come into play, and below is a sample routing along the rooftops for a would-be thief to attempt an escape before the party almost inevitably runs them down.

Third Story Run Route

Third Story Run Route

Also, while on the topic of rooftop chase scenes, Zzarchov wrote up a great random table for what you fall in/on when you fail to keep up during a rooftop parcours scene. [What Did You Land On?]

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This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:

Creative Commons LicenseCartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.

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