And as we close out May, it is beyond time that we get back under the city streets of my Tekumel underworld map. The goal of this long-term project is to make a large set of maps that interconnect to produce something thematically similar to the original Jakallan Underworld map that M.A.R. Barker used in his Empire of the Petal Throne games.
This is the tenth map in the set, this tag link will bring you to the full list of maps in the set.
This map is much simpler than most of the others in the set and is focused around the main sewer line and three temple connections. The lower constructions are obviously older and predate the sewers and sections of it were blocked off in the construction of the sewers while others appear to have collapsed or been filled in either around the same time or more likely in the years afterwards as they were ignored or built over.
The other temple understructures are either the connected understructures of two different temples (one reached by ladder on the left, one by spiral stairs on the upper middle) or perhaps understructures of the same large temple or a temple and adjoining clanhouse. The central temple understructures include a set of crypts, interesting in that most clans bury their dead at the necropolis or in the care of one of the temples of the gods of the dead.
This overview of how the various parts of the undercity connect has this map starting to dangle off from the main structures, something that I’ll be rectifying over the next few months as I tie this area in tighter with the rest of the structures. At present it only connects to map 1I via the sewers, and to the surface via the stairs and ladder in the temple understructures.
Map 1K will tighten up the structures significantly, connecting this map to map 1B as well as leading to an infill map that will fill in some of the empty space created between this map and 1A.
The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month 400 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!