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A pair of squat towers linked by low walls and a bridge, the Rathmore Manse sits on a stony outcrop in the woods just north of the ruined village of Hromustrom. With the foul green dragon living in the ruined village, the old manse has been quiet for years now – perfect for the workings of the foul sorcerer who made it his home.

Rathmore Manse

Rathmore Manse

The old family manse itself is a cold stone structure, with few signs of inhabitation. The south tower has been completely abandoned, the windows boarded up and turned into a home for a few small animals that were able to break in. The north tower’s ground floor shows signs of having been swept up – leaves and dust have been collected and pushed out to the courtyard at some point. The upper levels however are cold and quiet, with wind blowing through the broken windows of the topmost level which has become home to a small swarm of stirges.

But a secret door on the ground level leads to levels below the manse itself – crypts, tunnels, and undercrypts used by the sorcerer and his magical assistants.

Rathmore Manse (no grid)

Rathmore Manse (no grid)


This map was originally drawn last summer for RPG Crate where it was paired with a short adventure. It is presented here free for your personal use and enjoyment.


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The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month 400 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!

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