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Jebbal's Tor (with grid)

Jebbal’s Tor (with grid)

The nomad tribes are rarely united and even more rarely build anything resembling permanent constructions. The trade city at Leaping Falls, for instance, was entirely made of tents prior to foreign investment and construction in order to maintain trade alliances with the various tribes.

Thus Jebbal’s Tor stands out on the plains, a small stone tower attached to a stone recreation of a traditional round house, both sitting on a low hill, squatting over miles of flat herdlands.

Jebbal's Tor (no grid)

Jebbal’s Tor (no grid)

Jebbal’s Tor was traditionally used when the soothsayers and priests of the tribes needed to confer on matters of great spiritual import for their peoples. Gatherings were recorded here after the starfall in the Year of Mad Horses, and when the priests gathered together to usurp the power of Dorreth the Demon Caller who was intimidating the tribal leaders into line with his foul sorceries.

Today most of the political power of the priests and soothsayers has been replaced by the economic power of the herders and mercenary captains of the tribes. It has been at least four generations since they have gathered here, and the structure is beginning to collapse.

But it retains significant meaning in the hearts of the tribes, especially within the huts of the shamans, priests and their ilk. And now there is talk that a descendant of the Demon Caller is raising forces and planning to take the Tor as his own…

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This map is available to you for free for personal use thanks to the awesome patrons of the Dodecahedron Patreon Campaign. The awesome outpouring of support from Edgar D. Johnson III, Mark Knights, Leonard Pierce, James Maliszewski, Riley Vann and over 200 other amazing patrons keeps these maps flowing for your use.

If you do find a use for one of these maps in your games, I would love to hear about it!