When I drew the first map for Torn Mountain, I thought it would stand alone with the one exit on the south side of the map intended to connect to whatever other dungeon map I felt like connecting to it. Then I decided to continue both the underground chasm as well as the map. Thus the second map of Torn Mountain came into being – mostly made up of dwarven halls instead of the rough caves that make up the majority of the first map.
Like the first map, this map was drawn using Micron 03 and 01 pens in my sketchbook, scanned, enhanced and posted here for your enjoyment.
This map of Torn Mountain is brought to you by Matthew Isom, Herman Duyker, Derik Badman and the other patrons who are supporting the Dodecahedron through my Patreon Campaign. If you would like to support cartography like the Torn Mountain, consider pitching into the Patreon Campaign, or maybe pick up one of my books, like the recently released Dyson’s Delves II.