Another scan from the 80’s issues of Heavy Metal magazine, this giant cyber-mecha-crab attacked poor John Difool while on the run from the Techno-Technos.
We ran into this beastie in a D&D Gamma World game recently. It was big and scary and only the fusion rifle that our Empath Hawkoid has been keeping just barely cobbled together kept us from being TPK fodder for the beast.
But enough D&D Gamma World, here I’m statting the beast up for Mutant Future:
No. Enc: 1 (1d3)
Movement: 60′ (20′)
Armor Class: 0
Hit Dice: 8
Attacks: 2 Pinchers or 2 Electricity Blasts
Damage: 3d6 / 3d6 or 4d6 / 4d6
Hoard Class: None
This enormous mutated crab has been modified by a Marine Biologist AI into a machine of destruction. It prefers to attack in close with it’s massive pincers, but uses it’s built-in energy bolt projectors when needed (although they take time for the capacitors to recharge, restricting it to one blast every 3 rounds with each projector). The cybernetic modifications have also completely blocked pain reception, so once ordered to attack, CyberCrabZilla attacks to the death, unaware of its own injuries.
Mutations: Gigantism x 2, Energy Ray, Pain Insensitivity
And an update on my computer crash – managed to reinstall windows, and now my scanner/printer refuses to get along with the damn laptop. Might have to reinstall Linux on here with multiboot just to be able to scan my maps again.