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Posts Tagged ‘Post Apocalyptic’

Science Fantasy Role Playing. It’s the title used for Mutant Future, but I think it best applies to the setting of Michael Moorcock’s Hawkmoon novels and the Hawkmoon RPG.
When I started this blog, I commented that I didn’t own a copy of Stormbringer nor had I ever played it – which was interesting in that [...]

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I just can’t stop rolling up deadEarth characters. The post apocalypse can’t keep a mutant down, man!
After my first three failures, yesterday I saw my first playable character, nearly superheroic.
So I decided to test my luck and try it again.
The initial die rolls are pretty sweet:

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Sure, I’ve already exhausted my three attempts to make a deadEarth character. But that was for the blog. Over on the rpg.net thread, I decided to take one more kick at the can, making characters for “another” game of deadEarth (as if I would ever find TWO different GMs sick enough to run this game).
Let’s [...]

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During last week’s rush of deadEarth insanity, I picked up some new pens and made a few maps on the three different mediums I typically use (4 quad graph paper, a cahier of 8 quad graph paper, and plain white paper) to test them out. One of the “test maps” for the new pens was, [...]

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So, you’ve read the thread I started over on RPG.net, and you’ve gone through the three horrendous characters I rolled up this week (Rikki, Headless Fred and Last Chance Jones), and you are wondering what the fuck is going on here.
(Or you may be wondering if you already read this post – I accidentally scheduled [...]

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So deadEarth is kicking my character-generating ass. Two days, two attempts, two dead characters. And I usually love post-apocalyptic games with rampant mutations!
According to the rules of the game, you only get three chances when rolling up a character and if your first two die or suck, you are stuck with whatever you get for [...]

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So, yesterday deadEarth proved its claim of being one of the deadliest RPGs out there by killing my character (Traveller style) before I was finished generating him/her/it.
Well, the game says we get three tries and have to take the best of the three. So it is time to try again and see what happens, because [...]

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Warriors of the post-apocalyptic landscape. Realistic brutal combat, strange mutations, and the end of the world…
Whenever there is a discussion about “worst RPG ever” I keep being startled to not find deadEarth mentioned. I picked up a copy of deadEarth at CanGames in 2000, prior to the release of D&D3e from a booth that was [...]

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Welcome back to the post-apocalypse! It’s like the end of the world, all over again. But this time we have fast cars, desperados and speed baby, lots of speed.
While most post-apocalyptic RPGs focus on a survival genre of play, scrounging for ancient artifacts and possibly rebuilding society, Redline from Fantasy Flight Games’ extinct Horizon series [...]

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To defend: This is the Pact.
But when life loses its value,
and is taken for naught -
then the Pact is to Avenge.
Taarna is the piece most people think of when Heavy Metal comes up. It might have something to do with it being the longest segment, the cornerstone of the movie, and that Taarna is on [...]

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He’s nothing but a low down double dealing back-stabbin’ larcenous perverted worrrrrm.
Hangin’s too good for him, burning’s too good for him! He aught to be torn into little bitsy pieces and buried alive!
In this third installment of The Heavy Metal Mutant Future, I’m examining two sequences (and skipping one sequence) from the classic Heavy [...]

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Whenever Black Dog Game Factory comes up in conversation it’s pretty much guaranteed that the splatterpunk werewolf sourcebook “Freak Legion” will share top billing with the darkly twisted and disgusting “Clanbook Baali” (and more often than not the incredible “Charnel Houses of Europe: The Shoah” will get overlooked in an urge to discuss the more [...]

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