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Tag Archives: Post Apocalyptic

Maptacular Mappings!

October 20, 2012

After more than a year, I’ve gotten around to updating the Maps page so you can find maps on the …

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The Psychic Mind Weasel and Company

August 23, 2011

So the rest of the team of mutants is now ready to roll along with Joe’s sex-bomb-bunny. And yet it …

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[After the Bomb] Sleazy P the Sex Bomb Bunny!

August 22, 2011

Right off the bat, the character creation for our After the Bomb game goes pear-shaped. One of the new animal …

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After the Bomb Inspiration & Development

August 20, 2011

I wish I could remember what issue of Heavy Metal I scanned this out of – one of the ones …

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['45 Hot Rod Retropocalypse] Judy “BlackHeart” Jones

July 23, 2011

The Great Dyson Interwebz Blackout continues again today. And with the weekend here, there is no chance of it being …

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Drive the Wastelands? Are you mad?!

July 11, 2011

The wastelands of most post-apocalyptic settings is a nightmare to explore – there are those who would rather eat you …

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[deadEarth] [Mutant Future] The Future Has Gone to the Dogs

May 21, 2011

In the last post about deadOttawa, I rolled up a variety of wildlife to make deadOttawa feel unique. I used …

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[Mutant Future] [deadEarth] Inquisitor Crocodiles

May 15, 2011

In the creation of the deadOttawa campaign for deadEarth, I needed five varieties of mutated animals to fill specific niches …

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[deadEarth] The Adventures of ‘tit Jean l’Ours – part 1

May 14, 2011

War. War never changes… I just wanted to start with that. Except that war changes everything, tabarnac. It changed me, …

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Prypiat 25 years after Chernobyl

April 26, 2011

In the wee hours of this morning, 25 years ago, the Chernobyl disaster took place. In the immediate aftermath a …

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A is the Apocalypse – Post-Apocalyptic Rad Ruins

April 1, 2011

Two birds with one stone! My first post in the A to Z challenge is of course a Friday Map, …

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[Gamma World] Skin and Bones, explorers of Gamma Terra

March 5, 2011

Once again while going through my Heavy Metal magazine collection I came across this “tip in” card from the early …

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Great Ideas for Bad Games

February 28, 2011

I’ve been floating around a few ideas for RPGs I would consider writing and playing. I affectionately call my list …

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    • Geomorphs
    • Vertical Morphology
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