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Posts Tagged ‘Lists’

As you can probably tell from the annual barrage of comments on how much the ENnie awards suck, it’s that time of year again. The ENnie nominees were announced early last week. Over the last four years the ENnies have become my shopping guide to new RPGs. It’s not like it was when I was [...]

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One of the recurring themes amongst many milsim RPG players is an obsession over firearms. This can go from a simple enjoyment of playing an RPG with modern weaponry, to a truly fetishistic approach where the player(s) obsess over weapon stats, buy armaments magazines and books, and in extreme cases even have “character sheets” for [...]

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This month is Military Month on a Character for Every Game. Since the beginning of the RPG industry, the military was home to a lot of gamers for whatever reason. In turn this meant that a lot of the early RPGs that moved out of the Dungeons & Dragons mold were of a military bent. [...]

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The rumourmill is a personal favourite of mine. It brings a bit of background to every character even if the player only sees the 6 ability scores and equipment list on his sheet. They can seriously change the way an adventure “feels” if you know the right or wrong rumours. In our own Temple of [...]

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Machines of magic and steam, from personal clockwork enhancements to massive steampowered medieval mecha. Steampunk brings an awesome neo-victorian feel to any event – from goth clubs to computer geek casemods. And of course to my D&D games. This month, the RPG Blog Carnival is stationed over at MadBrew Labs, with the theme of Steampunk [...]

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Splattered blood and hewn sinew. Blades cutting through skin and muscle, lodged in bone. Dismemberment, bloodloss, screaming victims clutching at their wounds…
This week’s top 5 is about gore. While classic D&D handles damage through a simple hit point system that reflects stamina, luck, dodging and skill as well as sheer toughness, many other games went [...]

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I’m an old-schooler. I love the classic Dungeons and Dragons feel and game. But I’ve also learned to love just about everything else out there in RPG-land. Even those games that leave you scratching your head or trying desperately to make your head work the same way the game works. I love having my expectations [...]

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Fight Daleks! Ride Sandworms! Battle with Lightsabers! (Or fight daleks with lightsabers from the back of a sandworm?)
Licensed games. I have a long love/hate relationship with them. From my first licensed game (James Bond) to my long-term active dislike of the original Star Wars RPG, and many others in between. Unfortunately the majority of licensed [...]

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Weaponizers, After Man and Fallout 3… I’ve been in a post-apocalyptic orgy of destruction for the last while. Mutants, scrounged hardware, custom vehicles and weapons, damaged military cyborgs, the mix of high tech and low culture.
Adventures in post-apocalyptic settings remain one of my favourite “dream games” that rarely actually play out as well around the [...]

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For many, third edition Dungeons & Dragons was their introduction to third party publisher support for the game. The reality is that there have been third party supplements (official and unofficial) for Dungeons & Dragons in every edition since the 70’s. Without going into the obvious material of adventures and modules that were printed with [...]

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Once again I’m going into the awesome flood of games put out during the d20 bubble to dig up some classics you might have missed along the way. Like my original 5 Cool Games from the d20 Bubble post, I’m avoiding games released during the last days of the d20 system (like Monte Cook’s World [...]

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Today’s Monday Five is about one of my favourite styles of game play. I’m a really big fan of urban adventures, from the mean streets of CyberPunk to the cobbled together city of New Macross on board the SDF-1. But since most of the games we play are Dungeons and Dragons, I’m always on the [...]

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