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Posts Tagged ‘Geodesic Gnomes’

“If you are looking for a cyberpunk roleplaying game with quite a twist of vodka, Geodesic Gnomes is for you.”
That’s right, my second attempt at a publishable RPG was reviewed over a week ago on the Free RPG Blog, and it got a great review. I mean, it starts out with the title “Nothing Says [...]

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We just finished playing our fourth game of Geodesic Gnomes tonight, and one of the players is taking a copy of the game with him to a mini game convention tomorrow. The game is holding up admirably under repeated play, although we have noted that especially for new players it needs more examples of Major [...]

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Space Monkeys! Aliens vs Monsters vs Pirates vs Ninjas! Ten Men Called Joe! Rampage! Mr Toaster Needs a Soul! Power Squid!
The 1km1kt & Free RPG Blog 24 hour RPG challenge is approaching its deadline. The object is to design, write & produce an RPG in 24 hours using one of a list of themes for [...]

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For those not following our saga at home, Geodesic Gnomes is a free near-future RPG where the players take on the roles of the genetic rejects living in the walls of humanity’s great domed cities. The game mechanics are simple (roll 2d8 and try to roll under the appropriate stat, with bonuses for talents & [...]

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It’s a free RPG where the characters are the genetically damaged people living in the walls of the cities of the future. It’s my new RPG, Geodesic Gnomes.
For those who weren’t following my evolving 24 hour RPG Challenge post through the full 24 hours that I kept updating it, the game is now complete and [...]

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As of 11:00 am (EDT) Monday, May 4th, I’m launching into the 1km1kt 24 hour RPG challenge. I’m in the process right now of reading through the list of topics available and I think I am going to try to use Geodesic Gnomes as my concept and see where that flows to.
My goal is to [...]

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