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Posts Tagged ‘Fantasy’

Thuffir made the jump to Dungeons & Dragons 3e about a year after the 3.5 revision was released. I had already played in one successful 3.0 campaign and run two others, and the DM of the one I had played in (Mark) asked if I wanted to join his other ongoing game. They were in [...]

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This is the second post in the old character sheets of Thuffir IronHelm, my game-hopping dwarf, converted to BECMI D&D.
Thuffir was a character that I really “got into” playing. His swashbuckling style that he aquired after about level 3 helped him stand apart from the rest of the characters he was commonly adventuring with, and [...]

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Happy New Year, from the Spider Flayers!
There has been a cave in the spider woods that the rangers have known about for some time. Occasionally it is home to whatever creatures are trying to cohabitate with the giant arachnids that give the forest its name, other times the whole cave is just overrun with arachnids.
But [...]

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Merry Christmas!
But Christmas or not, it is Friday again, and even though I’ve let the rest of this blog slip, it is time for another Friday Map.
This map was inspired by the adventure in the promotion for the first ever issue of Dungeon Magazine (the promo was included as an insert in an issue of [...]

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This is a quick map I threw together for a game when I realized most of the maps I had were just too big for the scene in question.
Dorian Leafbeard Poplar Soothingwinds was a Treant Sage who became truly eccentric as he aged (some say that he was driven insane by wood ants), and who [...]

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After rolling up Crumpmutch Rumplebreek the lovable halfling vagabond, it is now time to add the experience points necessary to bring him close to the level of the rest of the party he’ll be joining. The average character in the group has 5,100 XP, with the lowest among them being 4,650. Based on that, I [...]

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A dark and grim world filled with peril, and darkness, and grimness… and grimdark. With a side-order of grit.
I remember with fondness picking up the original Warhammer Fantasy RPG. After years of D&D it was awesome to have a full fantasy game in a single book (and it was something I was hoping we would [...]

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The Dwarven City at Granite Pass has been growing rapidly of late.
The only convenient pass through the Thurval Mountains is Granite Pass, long ago claimed by the Dwarves of the Onyx Shield and Red Helm clans. They maintained a small citadel overlooking the pass as well as a bridge to cross the Sillins River.

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The Vault of Stars is a cavern where it is said you can see the night sky when you enter, even during the day. In fact, the main vault of this cavern is full of massive crystal growths that reflect and refract light illuminating the distant ceiling of the vault with sparkles and small rainbows [...]

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While working on a map of Haldane for Iridia Zine, I started experimenting with various city mapping techniques. This is the first time I’ve tried mapping a city with all the buildings in it (well, at least since I was 15). The style owes to the old maps from Cities of Harn.
I’m pretty taken by [...]

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Along the lines of the map I posted on Wednesday, this detail map of the Secret Chambers of Ilsan was an experiment in map-doodling. During the B/X game, we had followed a treasure map to these secret chambers within an abandoned gnome complex now somewhat overrun with goblins (and even though we are levels 5-7 [...]

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[Mapping] Temple of the Heresy

When I bought the latest batch of pens and started playing around with them (leading to the post-apocalyptic Wheelz! scenario map I posted on Friday) I also tried my hand at a style of map I had never done before, but had seen a lot.
Mostly I see this sort of map style in the Call [...]

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