The geomorph mapping project was a self-challenge to produce 100 dungeon geomorphs in my old-school pen-and-paper style. It took quite a bit longer than I expected to be finished, from October of 2009 to October of 2010.
Here is a compilation of the various sets of six geomorphs I’ve posted in that time – with links to the source posts.
You can also download the challenge as a PDF here. (Please, if linking to this in your blog, website or forums, link to this page, and not directly to the file, as the file gets updated and renamed, whereas this page does not get renamed)
A lot of other people are also making geomorphs that link up with my 100 x 100 design. It seems that I’ve started something, and that it is pretty awesome!
- The Nine and Thirty Kingdoms makes awesome thematic geomorphs
- Aeons & Auguries has released hundreds of geomorphs in this format now including alternate shapes
- RisusMonkey is now well over 100 geomorphs into his version of my geomorph mapping challenge
- Stonewerks makes geomorphs that are almost perfectly matched in style to my own
Plus there’s a cool twist on the theme:
- Amanda Michaels crafted a pile of urban post-apocalyptic geomorphs based on my design… but urban… and awesomely post-apocalyptic!
And if you want to see my geomorphs in action, check out:
- Dave Millar’s Morph Mapper which uses truckloads of geomorphs
- Dizzy Dragon’s Adventure Generator which uses rebuilt versions of my geomorphs and also stocks the dungeon

















These look awesome. How about “vanilla versions” – i.e. with hidden things not shown – that can be used as dungeon tiles?
These are great. I like the pen and paper aspect.
I’ve got two similar (though 3D) projects going, a rough-panned city with odd angled streets and a hex-tile set for tunnels.
It gladdens my heart and renews my faith in humanity that folks are still doing wonderful stuff like this.