Tags
Dungeon, Dungeons & Dragons, Fantasy, Labyrinth Lord, Maps, RPG, Tomb
With the recent discovery that I may have a bit of a map backlog to clear up, I’ll be aiming to post two maps a week until I get through this glut of pre-drawn maps.
Dwobak’s Tomb was inspired by an adventure I played in where we were investigating a dwarven tomb taken over by… surprise of surprises… a necromancer.
My first recommendation for using this map, since it is a tomb, is to NOT use a necromancer as the villain. I’m thinking a dragon in the weird roundish room. And you could make an adventure for low level players who can’t take on the dragon by giving them a map that brings them in through the northern secret door and leads them to the secret tomb on the northwest side of the dungeon – they’ll have to sneak right past the lair of the dragon though…

What kind of dragon can fly / walk through 10′ wide corridors? Also, from your map, the dragon has to use the secret entrance to get in and out because there’s no way he’s going to get through the constricted passageway that connects the weird square room to the south from the curving hall. There’s another constricted passageway in the next room beyond.
Nice map.
Love the map, though I have trouble seeing a dragon in there, too. On the other hand, as an ancient shelter against dragon “air raids,” from the days when dragons ruled the world… Hmm. Putting a science-fantasy twist on it, maybe the secret rooms are the control rooms for the long-lost ancient “tech so advanced it looks like magic” weapons that were used against the dragons.
The B/X tradition has dragons in dungeons with 10′ passages. These aren’t huge dragons – they have less hit points as a level 7-8 fighter for a white or black dragon or similar.
And the constrictions are archways, so I can definitely see a long sinuous dragon slithering past them.
Guys, Guys: The roundish room is the ruins of temple, partially open to the sky. The Dragon nests there, while his minions scour the dungeon looking for the lost relic…
Well that would explain, the two stairs leading downward…
Look up any painting of “St George and the Dragon”, it’s smaller than a horse by a long shot. Also there’s also those long, thin asian dragons.
If I’ve learned anything by reading this blog, it’s to buck the conventions of dragons and other tropes the players are already familiar with.
Keep up the fantastic work!