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This map was inspired in part by the How to Host a Dungeon map I posted a few months ago. It is a side view only map of a mine shaft and associated tunnels along with a kobold delve on the same hill with a secret passage linking it to the mine. Owen abandoned the mine after losing too many men to strange events that were blamed on a curse because he had supposedly dug too deep into forbidden places… But it was probably just malicious kobolds sabotaging the place.
Owen’s mine was drawn in gel pen on plain white paper, scanned and slightly contrast-enhanced.

That’s awesome. Love how you need to use the elevator to navigate the central shaft – lots of possibility for fun there. I spent ages trying to do a decent “kobolds hassle mine” map a couple of years ago and failed dismally. This is perfect. Please invent time travel.
Love the side views that you do. Very nice work.
Oh yeah, an congrats on winning yet another contest (Frog Statue). You should play the lottery because you can’t seem to lose.
I think my favorites among your wonderful map efforts are those that offer both a profile and a top-down map. I mean, I could not run the map you have above unless it had no rooms and splits and so forth but was just tunnels as shown. It is so much richer when you see how the vertical ties it together, but also see what the vertical connectors connect.
Congrats on the frog challenge! It looks like an intriguing campaign.
Cool !!!!
Again !
AGAIN !!!
AGAIIIIIIIIIIIINNNNN !
Is it possible to have a top view for galleries and caves like your fabulous “[Friday Map] Return to the Tutorial Dungeon! ” please ?
Perhaps. Depends a lot on inspiration.
Abandoned mine. PCs explore the low levels.
Accident on the system of descent (or sabotage?).
The sink is clogged.
During the exploration of the low levels, PCs have disturbed a big monster.
The hunt is on, it comes dangerously close…
Where is the exit please ?