Geomorphs for the DungeonMorph Dice
I put together some geomorph designs for the DungeonMorph Dice project that Joe is putting together. I’ve also submitted the …
I put together some geomorph designs for the DungeonMorph Dice project that Joe is putting together. I’ve also submitted the …
A few spells for the necromancer-in-training. I recommend that a character wanting to become a necromancer has to sacrifice other …
Erdea Manor is a classic old-school dungeon – starting off with ruins on the surface and a set of crypts …
Lost Cities, Fallen Empires, entire civilizations no longer in decline – but leaving us with nothing but the ruins of …
I don’t often editorialize on here. I try to stick to useful material for whatever games I’m playing. So this …
One of my favourite games for wasting my own time when alone is Tony Dowler’s “How To Host A Dungeon“, …
This is the final entry in the adventures in the infinite caves of the Shroom Goblins. Once again, the map …
As promised, here’s where we stand on this month’s RPG Blog Carnival. Once again, the topic of the Carnival this …
This post continues yesterday’s description of the Shroom-Goblin Tesseract Caves. Check out yesterday’s post for an overall description of the …
It’s Friday, and I’m not posting one of my own maps. That’s right, emergency resuscitation gear is available. Ages ago (well, …
Fountains make me flash back to good old Telengard where drinking from one was a big tactical decision because it …
One thing I really enjoy in my games is recurring locations and characters – something that helps tie the game …
The RPG Blog Carnival this month is about game cartography. If you would like to join the Carnival, just post …