And in the continuing freeform train-of-design – the pools in the last map made me want a bigger pool. So here’s a dungeon / cavern interface featuring a pond.

Geomorph 13d
29 Saturday May 2010
Posted in Fantasy, Geomorph Mapping Challenge
And in the continuing freeform train-of-design – the pools in the last map made me want a bigger pool. So here’s a dungeon / cavern interface featuring a pond.

Geomorph 13d
Nice, really like the transition between structured and natural here!
Cool. I’m planning to use an underground lake/cave structure in this week’s game, but I wasn’t thrilled with the original layout. This is exactly what I need! Thanks.