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Monthly Archives: March 2010

Geomorph Mapping Project #50

March 30, 2010

As soon as I do a traditional geomorph (like the last one), I want to make a split-level one again. …

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Geomorph Mapping Project #49

March 28, 2010

Back to a more traditional design.

[Friday Map] Geomorph Set 8

March 26, 2010

This set is even more of a grab-bag than the last one, with geomorphs that really belong in some of …

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Geomorph Mapping Project #48

March 24, 2010

A near-maze of corridors and rooms on three different levels. I probably don’t have to mention that I had a …

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Geomorph Mapping Project #47

March 22, 2010

This one was fun. Again the issue was avoiding too much symmetry around the circular central room. I also had …

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Geomorph Mapping Project #46

March 20, 2010

One of the things that is hard to do when drawing these is avoiding too much symmetry. The other item, …

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Geomorph Mapping Project #45 (Geomorph of the Slavelords)

March 18, 2010

This particular geomorph was inspired by a section of the map in the first Slavelords module from TSR (Dungeon Module …

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Geomorph Mapping Project #44

March 16, 2010

Back to one of the early weeks in the project, where the theme was dungeon / cave interfaces. Unlike most …

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Geomorph Mapping Project #43

March 14, 2010

A traditional geomorph style design, with three distinct segments that don’t contact each other, but share walls.

[Friday Map] Geomorph Set 7

March 12, 2010

Another six geomorphs down! No real theme to this set, just getting back into the groove.

Geomorph Mapping Challenge #42

March 10, 2010

42! The Geomorph of Life, The Universe, and… Everything! Well, maybe not everything, but it does have a spiffy sunken …

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Geomorph Mapping Challenge #41

March 8, 2010

Again, I find the multi-level maps appealing. In this case the lower level is quite a bit lower than the …

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Geomorph Mapping Challenge #40

March 6, 2010

A whole bunch of navigational trouble here, and  a cluster of rooms perfect for a warren of vegepygmies or goblins.

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