As a break from dungeons, this week I’m going to focus on cavern geomorphs. Not only useful for random dungeon generation, but also for extending the options for encounter locations when running the classic D series of modules.

Geomorph 4a
21 Saturday Nov 2009
Posted in Geomorph Mapping Challenge
As a break from dungeons, this week I’m going to focus on cavern geomorphs. Not only useful for random dungeon generation, but also for extending the options for encounter locations when running the classic D series of modules.

Geomorph 4a